Xen Architecture Diagram

Xen is structured across 3 key library components (+1 more planned for future work): Aspects, 2D, and GameBase, and Script. XenAspects is independent of XNA and can be used outside of the XNA context. The other components depend on XNA and are built as layers on top of each other. For example, a project using Xen2D only requires Xen2D and XenAspects references, but a project using XenGameBase also requires Xen2D and XenAspects.

Last edited Feb 7, 2011 at 2:07 AM by twohalf, version 4


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